Saturday, July 31, 2010

Video game number two hundred and eighteen: Picross 3D

Video game review number two hundred and eighteen in my 365 Games in 365 Days project is "Picross 3D"

The best way I can summarize Picross is to say that it is a strange combination of Soduko, Crossword, and lottery scratch tickets.

Basically, you have this grid of cubes, with numbers on them. Using the numbers, you figure out how many are supposed to remain in each row of the cube (horizontally, vertically and also the depth). You proceed to smash off the ones you don't need...and if you've done your math correctly, hopefully...you are left with a cubed shape that resembles something. At that point, you win...and your Gameboy will color in the image and show you what you've made. Sometimes it's a letter or a number, other times it's a thing...like a sofa, or a briefcase.

Apparently, there are 350 puzzles on this cartridge. I beat about 20 of them before it started getting rather difficult. Because Nintendo DS cartridges have game saves on them, and because I got this from Gamefly, I got to see where I ranked against the likes of "Kasey", "Mom" and "Grandma", all presumably users who have played this before me. The one thing that bugged me is that because the save is on the cartridge, I've lost all my progress by sending it back to Gamefly, and if I ever do buy it, I'll have to start all over again.

Ah well, at least that will be a challenge.

Overall Score? 7/10. I enjoy these sorts of brain teasers (I own both of the Brain Age games) so I can see adding this game to my permanent collection at some point. The graphics aren't great, it's not faced pace, and it's not what I'd call "escapism" or anything...but it is a good mental workout and as far as "brain" games go, this is a pretty good one.

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