Friday, October 22, 2010

Video game number three hundred: Blade Kitten

Video game review number three hundred in my 365 Games in 365 Days project is "Blade Kitten".

This year at PAX, outside of the convention hall...there were people giving away masks on popsicle sticks with a little pink haired girl's face on them. You could punch the eyes out and hold it up in front of your own face, and on the back of the mask was an advertisement for this game. It was rather clever marketing I suppose (some people actually used these things during the convention)...and it made me remember the game when it was released this month.

Blade Kitten is a platformer starring a girl named Kit Ballard. I think she has her own web comic, but I've never read it. She's a bounty hunter of some kind, and the game begins with her landing on a planet to collect a bounty. Unfortunately, there's some annoying blonde girl who got their first, and she steals your "breaker key" and blows up your space ship. Then the platforming begins.

After playing the awesome Super Meat Boy the other day, this game pales in comparison. It also doesn't measure up to Comic Jumper by any stretch of the imagination. The levels are long, repetitive, the enemies are boring....and they all fire in a straight line. Your attacks will take out the enemies fairly easily (although you can get locked up on them by accident sometimes and die easily). Still..the only challenge I found playing through the first 4 or 5 levels was fighting my own desire to stop playing.

Overall Score? 5/10. Purely average. Only buy this if you've already played Super Meat Boy, Comic Jumper, Splosion Man, the Maw, Cloning Clyde, Scott Pilgrim and all the other platformers on XBLA.

Achievements? Yeah.


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