Video game review number two hundred and seven in my 365 Games in 365 Days project is "Joe Danger"
I've been hearing a lot about Joe Danger lately, both on review sites and from a few gamers that I know at work who think it's pretty awesome. Everyone says it's good, and the reviews say "It's like if Excitebike and Trials HD had a baby". Even though there's no demo for it on PSN, that comment in a 9.5 review on IGN was good enough to get me to shell out the 16.19 it costs to play this one.
It's pretty damn fun.
The reviews are right. This game is very much like Trials HD meets Excitebike. Each level consists of ramps, jumps, obstacles, coins to collect and other secrets. It's all the best stuff you might expect from an arcade motorcycle game, with great physics mixed in.
I made it through the first 10 to 12 levels (you have to unlock many of the tracks by earning stars in previous ones)...and it's pretty easy to pick up and play, yet it seems impossible to master. I've seen hidden items, but as of yet, I haven't figured out how to capture some of them. Others, I've replayed a level three or four times to get....and been rewarded with a star or something.
There's online multiplayer, but I don't feel "ready" for that just yet. I want to explore (and hopefully master) the offline levels first. It seems to me that this is going to be one of those fun arcade games that you can pick up and play for five minutes at a time for a nice long time....so I suppose it was worth the sixteen dollars. Maybe.
Overall Score? 7.75/10. I like it so far, I don't love it....but I think it's a lot of fun. I wish there was a demo I could have tried first, but I think I probably would have bought the game just the same. That realization makes it slightly better than the 7.5 I was going to give it. :-)
Trophies. Since this is a PSN game, there are only a handful of trophies to earn...but I've gotten three so far:
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